An isochronous sequence is a series of repeating events with the same inter-onset-interval. A common finding is that as the length of a sequence increases, so does temporal sensitivity to irregularities - that is, the detection of deviations from …
Variations in the temporal structure of an interval can lead to remarkable differences in perceived duration. For example, it has previously been shown that isochronous intervals, that is, intervals filled with temporally regular stimuli, are …
Offers a unique multidisciplinary overview of how humans interact with soft objects and how multiple sensory signals are used to perceive material properties, with an emphasis on object deformability. The authors describe a range of setups that have …
What is the apparent softness of a grasped object composed of two compliant materials? Experimental data indicates that perceived softness of a composite object depends on how the object is grasped and how it is oriented. If the object is grasped …
For the perception of haptic environmental properties such as stiffness, damping, or inertia, estimates of force and movement must be combined continuously over time. We investigate the relations between sensitivity of perceptual judgments about …
This work addresses the problem of planning the reach-to-grasp trajectory for a robotic arm and hand, when there is uncertainty in the pose of the object being grasped. If the object is not in its expected location, then the robot may still gain …
Spring compliance is perceived by combining the sensed force exerted by the spring with the displacement caused by the action (sensed through vision and proprioception). We investigated the effect of delay of visual and force information with respect …
In the Rubber Hand Illusion, the feeling of ownership of a rubber hand displaced from a participant's real occluded hand is evoked by synchronously stroking both hands with paintbrushes. A change of perceived finger location towards the rubber hand …
After exposure to asynchronous sound and light stimuli, perceived audio-visual synchrony changes to compensate for the asynchrony. Here we investigate to what extent this audio-visual recalibration effect transfers to visual-tactile and audiotactile …
The world appears three-dimensional (3D) even though the depth dimension is lost with projection to the retina. The visual system uses different cues that carry information about the 3D aspects of the world, combining the information they convey. …